SystemC 2.3:unwind (reset and kill)
前回の「reset/kill」を観測することができます。
- サンプルコード
#include <stdio.h> #include <systemc.h> SC_MODULE( hoge ){ sc_event ev; sc_process_handle t; int q; SC_CTOR( hoge ) { SC_THREAD( calling ); SC_THREAD( target ); t = sc_get_current_process_handle(); } void calling(){ wait(10, SC_NS); ev.notify(); wait(10, SC_NS); t.reset(); wait(10, SC_NS); ev.notify(); wait(10, SC_NS); t.kill(); assert( t.terminated() ); wait(10, SC_NS); ev.notify(); } void target(){ q = 0; while (1) { try { wait(ev); ++q; cout << sc_time_stamp(); cout << " q = " << q << endl; } catch (const sc_unwind_exception& e) { sc_assert( sc_is_unwinding()) ; if( e.is_reset() ) cout << "target was reset" << endl; else cout << "target was killed" << endl; //proc_handle.reset(); // Reset some other process throw e; } } } }; int sc_main(int argc, char *argv[]) { hoge mhoge("hoge"); sc_start(500, sc_core::SC_NS); return 0; }
- 実行結果
$> ./main SystemC 2.3.0-ASI --- Dec 14 2012 21:01:01 Copyright (c) 1996-2012 by all Contributors, ALL RIGHTS RESERVED 10 ns q = 1 target was reset 30 ns q = 1 target was killed